
Spellbrush
Making Anime Real
About the Company
Here at Spellbrush, we're passionate about making a good anime game. We also happen to be the world's leading generative AI studio — we're the team behind niji・journey. We are currently investigating how AI can be used to help human artists perform masterpieces in the most complex medium of our times: videogames. Our games are characterized by a no-compromise approach to well-balanced gameplay married to a truthful love of visual arts. If you love turn-based tactics games, please consider applying!
Tech Stack
At Spellbrush, we're pushing the boundaries of generative networks through our state-of-the-art diffusion text-to-image research. There's no shorted of interesting tech challenges here:
- Research: We make heavy use of Pytorch and JAX, and train large-scale models using both TPUs and GPUs. Our researchers spend each day developing and testing novel state-of-the-art diffusion models.
- Engineering: We make use of a lot of Elixir for real-time backend systems, Python for machine learning, and lots of simulation and game logic code written in C# via Unity. We also have tons of internal tools and apps written in Typescript, React, and RN.
- Infrastructure: We've done everything from building our own in-house GPU supercomputer, to scaling up massive inference clusters in our own datacenters, typically orchestrating via some unholy combination of SLURM, kubernetes, and NATS.
Open Positions at Spellbrush (5 Jobs)





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